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Category: Design

Alexa Knows Pokemon Types

I’m proud to introduce my first publicly released Alexa Skill, “Trainer Tips.” This (unofficial) Pokemon reference skill gives Alexa the ability to provide you with type matchup information while you’re in the thick of a battle. With 18 Pokemon types in the latest games, it’s hard to track all of the immunities, strengths, and weaknesses without a college course. 😉 What You Can Do The Trainer Tips skill supports three kinds of requests: Type Strengths Check the types that a particular “hero” type is strong against. Ask questions like: “Alexa, ask Trainer Tips about Steel strengths” “Alexa, ask Trainer Tips…

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Hello Computer

We’ve already established I grew up in a Trekkie household – so even though my fervor was largely attained in adulthood, I did still have strong opinions about parts of that universe. Specifically, my favorite Trek movie was always Star Trek IV: The Voyage Home. Of course, the juxtaposition of those future characters in present-day was delightful and a large part of what I liked about the film (I’ve always been drawn more to comedy.) But the scene I’ve always most remembered involves Scotty attempting to conduct some research via an 80’s era PC. He walks up to the giant…

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User Testing: Unlocking Feedback with Post-Test Surveys

For the first time in a while, I’m designing and running my own usability studies. Carnegie Mellon cross-trains its HCI students in both research and design, so it’s a bit like riding a bike – it comes back eventually. Post-university, I used to run studies and focus groups when I was a producer in the video game industry, because we rarely employed dedicated UX folks – but that didn’t diminish the importance of getting feedback about work in progress. At Microsoft, however, the field of user experience is split into two specialties – Design and Research – so I usually…

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Half the Blank Page

In September 2014, I left Microsoft to join a new product team at Amazon. The project itself is still classified, but it’s a v1 technology product, which means we’re starting from scratch. An exciting opportunity, but it changes the way one has to approach the role of user experience. Instead of researching existing products and wireframing, the conversations really need to focus on context of use, user habits, and information architecture. Early on, it became clear that I’d be spending a lot of time sketching – too early for digital work, especially since digital work ends up being critiqued for…

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My Africa Diaries: The Final Sprint

Kenyans are renowned for their sprinting abilities… in stark contrast to my own physical proclivities. But I did my own form of sprinting today, with a back to back day on the heels of a successful Thursday. The first half of the day was brainstorming a plan for the iHub UX lab to become self-sustaining in a reliable way. Their opportunities are many and their point of view is strong, but it’s still a challenge to keep the doors open at times. It’s really exciting to imagine the potential impact they could have – after all, how many other chances…

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