Before coming to Microsoft and working on server software, I shipped quite a few video games during my time with Electronic Arts and Griptonite Games. Game development is a fickle mistress. Yes, you’re working on the things that you love, but slowly working on them begins to make you hate them. Also, the hours. But I’m not writing to dissuade you from choosing a career in game dev (I think.) Rather, I was struck with a wave of memories today when reading about CES 2012 and the debut of the Nokia Lumia 900. Now, nearly every phone I’ve had has…
Continue reading Memories of Game Dev: The N-Gage
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